Managing Groups and TeamsManaging Groups and Teams
Groups and Teams
•
Group
–
Two or more persons who are interacting in
such a way that each person influences and is
influenced by each other person.
•
Team
–
A group of people committed to a common
purpose, set of performance goals, and approach
for which the team members hold themselves
mutually accountable.
Types of Work Teams
Virtual Team
•
Virtual Team
–
Groups of geographically and/or organizationally dispersed
coworkers who interact using a combination of
telecommunications and information technologies to accomplish
an organizational task.
–
Virtual teams may be temporary, existing only to accomplish a
specific task. Or they may be permanent and address ongoing
matters.
–
Membership is often fluid, evolving according to changing
task requirements.
Group Dynamics
•
Group Norms
–
The informal rules that groups adopt to regulate
and regularize group members’ behavior.
•
Group Cohesiveness
–
The degree of interpersonal attractiveness within
a group, dependent on factors like proximity,
similarities, attraction among the individual group
members, group size, intergroup competition, and
agreement about goals.
What It Takes to Be a Team Player
•
Personality
–
Individualism versus collectivism
•
Interpersonal Skills
–
Conflict management skills
–
Collaborative problem solving skills
–
Communication skills
•
Management Skills
–
Develop and establish goals
–
Control, monitor, provide feedback
–
Set work roles and assign tasks
Challenges to Creating Team
Players
•
Managers attempting to introduce teams into
organization face the most difficulty:
–
When individual employee resistance to teams
is strong
–
Where the national culture is individualistic
rather than collectivist
–
When an established organization places
How to Build a Productive Team

Have clear mission/purpose.

Set specific performance goals.

Compose the right team size and mix.

Have an agreed-upon structure appropriate to the task.

Delegate the authority to make the decisions needed, given their
mission.

Provide access to or control of the resources needed to
complete their mission.

Offer a mix of group and individual rewards.

Foster longevity and stability of membership
Characteristics of High-performing Work
Teams
Leading Productive Teams
•
Team Leader Skills
–
Coaching, not
bossing
–
Help define,
analyze, and solve
problems
–
Encourage
participation by others
–
Serve as a
facilitator
•
Team Leader Values
–
Respecting fellow
team members
–
Trusting fellow team
members
–
Putting the team
first
How to Improve Team Performance
•
Select members for skill and
teamwork.
•
Establish challenging
performance standards.
•
Emphasize the task’s
importance.
•
Assign whole tasks.
•
Send the right signals.
•
Encourage social support.
•
Make sure there are
unambiguous team rules
•
Challenge the group
regularly with fresh facts and
information.
•
Train and cross-train.
•
Provide the necessary tools
and material support.
•
Encourage “emotionally
intelligent” team behavior.
Thank You.....

Managing groups and teams

  • 1.
    Managing Groups andTeamsManaging Groups and Teams
  • 2.
    Groups and Teams • Group – Twoor more persons who are interacting in such a way that each person influences and is influenced by each other person. • Team – A group of people committed to a common purpose, set of performance goals, and approach for which the team members hold themselves mutually accountable.
  • 3.
  • 4.
    Virtual Team • Virtual Team – Groupsof geographically and/or organizationally dispersed coworkers who interact using a combination of telecommunications and information technologies to accomplish an organizational task. – Virtual teams may be temporary, existing only to accomplish a specific task. Or they may be permanent and address ongoing matters. – Membership is often fluid, evolving according to changing task requirements.
  • 5.
    Group Dynamics • Group Norms – Theinformal rules that groups adopt to regulate and regularize group members’ behavior. • Group Cohesiveness – The degree of interpersonal attractiveness within a group, dependent on factors like proximity, similarities, attraction among the individual group members, group size, intergroup competition, and agreement about goals.
  • 6.
    What It Takesto Be a Team Player • Personality – Individualism versus collectivism • Interpersonal Skills – Conflict management skills – Collaborative problem solving skills – Communication skills • Management Skills – Develop and establish goals – Control, monitor, provide feedback – Set work roles and assign tasks
  • 7.
    Challenges to CreatingTeam Players • Managers attempting to introduce teams into organization face the most difficulty: – When individual employee resistance to teams is strong – Where the national culture is individualistic rather than collectivist – When an established organization places
  • 8.
    How to Builda Productive Team  Have clear mission/purpose.  Set specific performance goals.  Compose the right team size and mix.  Have an agreed-upon structure appropriate to the task.  Delegate the authority to make the decisions needed, given their mission.  Provide access to or control of the resources needed to complete their mission.  Offer a mix of group and individual rewards.  Foster longevity and stability of membership
  • 9.
  • 10.
    Leading Productive Teams • TeamLeader Skills – Coaching, not bossing – Help define, analyze, and solve problems – Encourage participation by others – Serve as a facilitator • Team Leader Values – Respecting fellow team members – Trusting fellow team members – Putting the team first
  • 11.
    How to ImproveTeam Performance • Select members for skill and teamwork. • Establish challenging performance standards. • Emphasize the task’s importance. • Assign whole tasks. • Send the right signals. • Encourage social support. • Make sure there are unambiguous team rules • Challenge the group regularly with fresh facts and information. • Train and cross-train. • Provide the necessary tools and material support. • Encourage “emotionally intelligent” team behavior.
  • 12.