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Questions tagged [gamemaker]

Game Maker is a cross-platform game creation tool made by YoYo Games mostly used to develop 2D video games.

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I'm trying to make an enemy collide with collision tiles in GML. I don't think there should be anything wrong with it; it compiles, but every time the enemy either immediately disappears, or just ...
Eevan's user avatar
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I’m currently working on my first ever rpg game, and trying to figure out how to use GML code as this is my first time using the software. Anyways, any ideas on how to code in-game dialogue? (e.g. ...
project tamaru's user avatar
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How can I create an effect similar to the to scarf animation in the PS2 game Shinobi as shown below, but in 2D? I use GameMaker but any answer that points me in the right direction is welcome.
Bernardo Becker's user avatar
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Is this implementation of delta time in recent Game Maker reliable? var dt = delta_time / 1000000 move_and_collide(spd_h * dt, spd_v * dt,obj_world.solid_tiles); ...
Bernardo Becker's user avatar
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Say I have a canonized struct: { health: 100, items: ["apple", "knife"], name: "Bobby" } "Canonized" here means ...
Ibrahim's user avatar
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1 answer
721 views

My game, made in GameMaker, consists of various rooms (levels) through which you go on progress. So, imagine I'm on level 7, and I leave the game, it goes back to room 1. Also, the only thing I have ...
T14Seara's user avatar
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I was wondering, if I have character/object on paper (A4 format with grid) and I wish to transfer it to GameMaker Studio, then what should the ratio be between them? I assume it can't be 1:1 or it ...
Eugene's user avatar
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I'm making an Undertale fangame in GMS2 and i have a problem with my Game: It's supposed to show this: But it shows this: obj_next_room code: The car (obj_torcar) doesn't have code. Room creation ...
Chateauvisionn's user avatar
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1k views

I am new to game development and am trying to learn how to use Game Maker to create pixel art games. I've created a demo game with 16x16 pixels art style, the room size is 1024 x 768 and the viewpoint ...
nadiavi's user avatar
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Hello I am making a game with my friend and I am the scripter and I wanted to sort out walking he is coming to help me tomorrow. So when I click to go left I go right here is my code Here is my code ...
LDLwarrior2's user avatar
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First off I wanted to apologize if this isn't the right place to post this; I wasn't sure where else to go. I plan to cross-post this question to the Game Maker forums since that's the engine the game ...
A. Joseph Gaylord's user avatar
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There are multiple app types in Game Maker Studio you can export to. Which one would be for a Chromebook? I've tried to research the topic, but I haven't seen anything that clearly states if GMS can ...
Spring's user avatar
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I'm working on a 2D top-down shooter game in GameMaker Studio 2, featuring different weapons and obstacles all around the levels. Since I don't need a high degree of simulation, I'm implementing ...
liggiorgio's user avatar
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I'm making a game where the enemy can turn on its own axis in 360 degrees (top view game). The player-controlled character has a bow. With this bow he shoots and deals damage when he hits the enemy. I ...
Boneco Sinforoso's user avatar
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Currently, I have this in my step event. y += sign(mouse_y - y); I am trying to adjust how fast it goes towards the mouse so I can have it scrolling up and down the screen. sorry if this has been ...
sketcherskt's user avatar
1 vote
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355 views

I'm working on a small game in Gamemaker: Studio 2 in which the user can press F11 to toggle fullscreen. In the "Key Press - F11 Event, I've added the following code: ...
Brady Hege's user avatar
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I am using the collision_line_list function to detect all objects of a type. In this case, the object is obj_CapMan. Code: ...
Boneco Sinforoso's user avatar
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I created a game that has two fonts. Being precise, the two fonts are PRESS_START_2P with the difference only in size. One of the fonts serves to write the title and the other for all other things. ...
Boneco Sinforoso's user avatar
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2 answers
914 views

I'm making a MMO Bullet Hell game on Game Maker Studio 2 with a node.js server and I'm already able to receive and send information through UDP connections. I NEED to keep the server as fast as ...
Otarom's user avatar
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1 vote
1 answer
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I am following along with a guide. I'm trying to reference code from an instance in my room, but whenever I try to run the script I get this error: ERROR in action number 1 of Create Event for object ...
Miriam Harris's user avatar
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I am using the d3d model creation functionality in Game Maker. I also use dlls and I want to be able to modify a 3D model (change uv values) without recreating a model. Is there a way to locate the ...
user64742's user avatar
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1 answer
478 views

In Game Maker Studio 1.4 I'm trying to export my game to Android API 29. Whenever I start to compile, the build fails because the API 28 support library is too low for the Target API 29. I have the ...
Rubbish Ambush's user avatar
-1 votes
1 answer
99 views

I am trying to have the gun stick to facing the left or right when the player isn't pressing any of the arrow keys. For instance, if the player is aiming diagonally up-left, then when the player lets ...
Gameboy The Collector's user avatar
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311 views

I have implemented an isometric grid with rotation in 2 directions in Game Maker. I did this by first calculating the points of the grid in 3D space and then converting them to 2D points through ...
user137's user avatar
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I would like to have 4 teammate NPC's that would follow behind the Player. First off, I know how to get the movement and collisions working properly but getting the NPC's to follow the player is where ...
Rubbish Ambush's user avatar

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