LINE


Lines are one of the basic elements of design. Alone or in combination with
other lines or shapes they can aid in the readability, appearance, and message
                              of a design. They :
                                 1. Organize
                                  2. Texture
                              3. Guide the eyes
                            4. Provide movement
                             5. Make a statement
                        6. Convey universal meaning
SHAPE(2D)


Shape is one of the basic elements of design. Alone or in combination with
other shapes or lines they can convey universal meanings as well as guide the
      eye or organize information. The three basic types of shapes are
                       geometric, natural, and abstract.
FORM (3D)


Form is the three-dimensionality of an object. Shape is only two-dimensional;
 form is three dimensional. You can hold a form ; walk around a form and in
                       some cases walk inside a form.
COLOR


Color affects us emotionally, with different colors evoking different emotions.
     1. Hue: refers to the names of primary colors, red green, and blue
                 2. Value : lightness and darkness of the color
               3. Intensity: the purity or saturation of the color
 4. Monochromatic color: uses of one color where only value of the color
                                       changes
TEXTURE


Texture is always a part of our designs whether intentional or not. It is the
             visual or tactile surface characteristics of a piece.
Visual textures through the arrangements of lines and shapes or the use of
                 photographic images of specific surfaces.
DEPTH (PERSPECTIVE)

                          The allusion of depth:
   1. Size and vertical location- closer objects being larger and smaller
     objects being smaller, also we perceive objects that are higher on the
                    page and smaller as being further away.
 2. Overlapping-when objects are partially obscured by other objects in
                                 front of them.
3. Detail(aerial or atmospheric perspective)- uses color value contrasts to
                                  show depth.
   4. Linear perspective (converging lines)- all lines will converge on a
          common point on the horizon called the vanishing point.
LIGHT


When light from a single direction hits an object is in shadow. Light and dark
areas within an image provide contrast that can suggest volume. factors that
 can affect our feelings towards an image include the direction of the light
source, from above or below, and the gentleness or abruptness of the half
                                    tones.
DIRECTION(MOTION)


To show direction we use:
1. Anticipated movement
    2. Fuzzy outlines
   3. Multiple images
  4. Optical movement
   5. Optical illusions
6. Rhythm and movement
MASS(VISUAL WEIGHT)


Everything has physical mass. The physical mass or size is the actual
                     dimensions of the piece:
                            1. Height
                            2. Width
                       3. Thickness/weight
                    4. Depth( of 3D objects)
TONE (BLACK AND WHITE)

Tone can be regarded as value as both terms refer to the various degrees
                       of lightness or darkness
              1. Shade: a color (hue) with black added.
               2. Tint: a color (hue) with white added
                3. Tone: a color (hue)with grey added
        4. Value :the degree of lightness or darkness in colors
VALUE


Refers to the relative lightness or darkness of a certain area. Value can be used
 for emphasis. Variations are used to create a focal point for the design of a
      picture. Graduations are also used to create the illusion of depth.
SPACE (POSITIVE AND NEGATIVE)


Space include the background, foreground and middle ground. Space refers to
   the distances or area around, between or within components of a piece.
 Positive space refers to the space of a shape representing the subject matter.
  Negative space refers to the space around and between the subject matter.
BALANCE


                Three types of balance in page design:
   1. Symmetrical-nearly identical or have nearly the same visual mass
2. Asymmetrical-off center or created with an odd or mismatched number
                           of different elements
    3. Radial-radiate from or swirl around in a circular or spiral path
EMPHASIS


Provides vocal point for the piece, making the most important stand out in
the design. Creating it can be done by changing font or image sizes, placing
  objects in the front of the composition, or using composition, or using
                             contrasting colors.
PROPORTION (SCALE)


  Refers to the relative size and scale of the various elements in a design. The
issue is the relationship between objects, or parts, of a whole. This means that
 it is necessary to discuss proportion in terms of the context or standard used
                             to determine proportions.
REPETITION (RHYTHM)


Has a consistent look, including column width, page numbers. It enhances
                                readability.
UNITY


Unity is a way to make objects in a piece seem as if they are related to each
           other. There are many ways that this can be achieved:
                                 Proximity
                                 Repletion
                               Continuation
CONTRAST


  Occurs when two elements are different. The greater the difference the
 greater the contrast. The key to working with contrast is to make sure the
differences are obvious. Four common methods of creating contrast are by
               using differences in size, value , color and type.
HARMONY


Harmony in painting is the visually satisfying effect of combining similar ,
                            related elements.
PROXIMITY


Space items according to their relation to one another. Related items should
          appear closer together than items that are not related.
VARIETY


 Variety is the compliment to unity and is needed to create visual interest.
Without unity, an image is chaotic and unreadable, without variety it is dull
                                                          and uninteresting;
                       Line- thinness, thickness, value, color, angle, length
                            Shape- size, color orientation and texture, type

Visual composition slideshow-briannafenton

  • 1.
    LINE Lines are oneof the basic elements of design. Alone or in combination with other lines or shapes they can aid in the readability, appearance, and message of a design. They : 1. Organize 2. Texture 3. Guide the eyes 4. Provide movement 5. Make a statement 6. Convey universal meaning
  • 2.
    SHAPE(2D) Shape is oneof the basic elements of design. Alone or in combination with other shapes or lines they can convey universal meanings as well as guide the eye or organize information. The three basic types of shapes are geometric, natural, and abstract.
  • 3.
    FORM (3D) Form isthe three-dimensionality of an object. Shape is only two-dimensional; form is three dimensional. You can hold a form ; walk around a form and in some cases walk inside a form.
  • 4.
    COLOR Color affects usemotionally, with different colors evoking different emotions. 1. Hue: refers to the names of primary colors, red green, and blue 2. Value : lightness and darkness of the color 3. Intensity: the purity or saturation of the color 4. Monochromatic color: uses of one color where only value of the color changes
  • 5.
    TEXTURE Texture is alwaysa part of our designs whether intentional or not. It is the visual or tactile surface characteristics of a piece. Visual textures through the arrangements of lines and shapes or the use of photographic images of specific surfaces.
  • 6.
    DEPTH (PERSPECTIVE) The allusion of depth: 1. Size and vertical location- closer objects being larger and smaller objects being smaller, also we perceive objects that are higher on the page and smaller as being further away. 2. Overlapping-when objects are partially obscured by other objects in front of them. 3. Detail(aerial or atmospheric perspective)- uses color value contrasts to show depth. 4. Linear perspective (converging lines)- all lines will converge on a common point on the horizon called the vanishing point.
  • 7.
    LIGHT When light froma single direction hits an object is in shadow. Light and dark areas within an image provide contrast that can suggest volume. factors that can affect our feelings towards an image include the direction of the light source, from above or below, and the gentleness or abruptness of the half tones.
  • 8.
    DIRECTION(MOTION) To show directionwe use: 1. Anticipated movement 2. Fuzzy outlines 3. Multiple images 4. Optical movement 5. Optical illusions 6. Rhythm and movement
  • 9.
    MASS(VISUAL WEIGHT) Everything hasphysical mass. The physical mass or size is the actual dimensions of the piece: 1. Height 2. Width 3. Thickness/weight 4. Depth( of 3D objects)
  • 10.
    TONE (BLACK ANDWHITE) Tone can be regarded as value as both terms refer to the various degrees of lightness or darkness 1. Shade: a color (hue) with black added. 2. Tint: a color (hue) with white added 3. Tone: a color (hue)with grey added 4. Value :the degree of lightness or darkness in colors
  • 11.
    VALUE Refers to therelative lightness or darkness of a certain area. Value can be used for emphasis. Variations are used to create a focal point for the design of a picture. Graduations are also used to create the illusion of depth.
  • 12.
    SPACE (POSITIVE ANDNEGATIVE) Space include the background, foreground and middle ground. Space refers to the distances or area around, between or within components of a piece. Positive space refers to the space of a shape representing the subject matter. Negative space refers to the space around and between the subject matter.
  • 13.
    BALANCE Three types of balance in page design: 1. Symmetrical-nearly identical or have nearly the same visual mass 2. Asymmetrical-off center or created with an odd or mismatched number of different elements 3. Radial-radiate from or swirl around in a circular or spiral path
  • 14.
    EMPHASIS Provides vocal pointfor the piece, making the most important stand out in the design. Creating it can be done by changing font or image sizes, placing objects in the front of the composition, or using composition, or using contrasting colors.
  • 15.
    PROPORTION (SCALE) Refers to the relative size and scale of the various elements in a design. The issue is the relationship between objects, or parts, of a whole. This means that it is necessary to discuss proportion in terms of the context or standard used to determine proportions.
  • 16.
    REPETITION (RHYTHM) Has aconsistent look, including column width, page numbers. It enhances readability.
  • 17.
    UNITY Unity is away to make objects in a piece seem as if they are related to each other. There are many ways that this can be achieved: Proximity Repletion Continuation
  • 18.
    CONTRAST Occurswhen two elements are different. The greater the difference the greater the contrast. The key to working with contrast is to make sure the differences are obvious. Four common methods of creating contrast are by using differences in size, value , color and type.
  • 19.
    HARMONY Harmony in paintingis the visually satisfying effect of combining similar , related elements.
  • 20.
    PROXIMITY Space items accordingto their relation to one another. Related items should appear closer together than items that are not related.
  • 21.
    VARIETY Variety isthe compliment to unity and is needed to create visual interest. Without unity, an image is chaotic and unreadable, without variety it is dull and uninteresting; Line- thinness, thickness, value, color, angle, length Shape- size, color orientation and texture, type