This document summarizes a study on teaching object-oriented programming to primary school students using the Alice programming environment. It describes how Alice was integrated into the curriculum for 30 6th grade students over 24 lessons. Key features of Alice like drag-and-drop programming, 3D graphics and storytelling engaged students. While concepts like classes and inheritance were difficult initially, students learned programming structures and created an animated video of fish chasing each other. The study concludes Alice can effectively introduce algorithmic thinking to primary students in a fun, less abstract way compared to traditional programming.