The document discusses code generation in compiler design. It describes code generation as the final phase of a compiler that takes an intermediate representation and symbol table as input and produces semantically equivalent target program code. The main tasks of the code generator are instruction selection, register allocation and assignment, and instruction ordering. Issues in designing the code generator include producing correct code, handling different types of intermediate representations and target architectures. The document also provides examples of techniques for register allocation, basic block partitioning, control flow graphs, DAG representations, and optimizing register usage.