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Questions tagged [binary]

An entity composed of 2 pieces or with 2 states.

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0 votes
3 answers
444 views

I have recently been looking into physics engines and low level computing. At some point id like to make my own engine down the road. Something I can't seem to find an aswer for is how physics based ...
TizWarp's user avatar
  • 25
2 votes
1 answer
5k views

I am trying to display the first two bytes of a binary file as a test. I have the following code. ...
StackingofOverflows's user avatar
1 vote
1 answer
2k views

i found this page Protocols. I'm currently working on a game similar to agario and i find that page is helpful for my game. They using WebSocket for sending game messages which is mine too. But i'm ...
billyzaelani's user avatar
21 votes
4 answers
8k views

Say I made a simple program that takes a file .dat that is encrypted in Binary Format, then I decrypt it into a byte array and then everything is rewritten again ...
Daniel Béjar's user avatar
3 votes
2 answers
811 views

I'm fairly new to XNA (only a week into C# and XNA at this point) but I have been developing games for a while now, and the program I used did not require any/many external files in creating an ...
BlackAfricano's user avatar
6 votes
2 answers
1k views

I am developing isometric 2D exploration game. At this moment I faced with a problem where game takes too much disk space. Game's world at this moment is about 1 square kilometer and it's about 50MB. ...
Tom's user avatar
  • 233
4 votes
2 answers
5k views

I've seen people saying it's better and faster to use a custom binary format for your 3D models, based on your needs, instead of using exchange formats. But, I'd like to know how to create a basic ...
Ceramic Pot's user avatar
8 votes
3 answers
460 views

I have the next problem. A item can have a lot of states: ...
vgonisanz's user avatar
  • 232
11 votes
2 answers
4k views

I'm implementing a custom binary protocol for a new multiplayer game I'm working on. Its a turn-based strategy game so timing doesn't really matter. I've currently got the basic data sync portion of ...
Robin Rodricks's user avatar