I am trying to create a web game using webGL, TypeScript and node. I have a file structure that currently looks like this
> node_modules
> src
engine.ts
webgl.ts
index.ts
index.html
package.json
engine.ts looks like this:
namespace EngineSpace {
export class Engine {
// ....
}
}
and webgl.js:
namespace EngineSpace {
export class WebGLUtil {
// ....
}
}
and index.js
window.onload = function() {
let engine = new EngineSpace.Engine();
engine.start();
}
However when I run npm start, I get that src/index.ts:5:22 - error TS2304: Cannot find name 'EngineSpace'..
I am not sure why it cannot resolve this namespace. Given that I am trying to create a game, how should I have this set up / what would be best practices?
below is the package.json: file
{
"name": "typescript-engine",
"version": "1.0.0",
"description": "",
"main": "app.js",
"scripts": {
"start": "npm run build:live",
"build": "tsc -p .",
"build:live": "nodemon --watch 'src/**/*.ts' --exec 'ts-node' src/index.ts"
},
"repository": {
"type": "git",
"url": ""
},
"keywords": [],
"author": "",
"license": "ISC",
"bugs": {
"url": ""
},
"homepage": "",
"devDependencies": {
"@types/node": "^12.11.1",
"nodemon": "^1.19.4",
"ts-node": "^8.4.1",
"typescript": "^3.6.4"
}
}
here is the tsconfig:
{
"compilerOptions": {
"target": "es5",
"module": "commonjs",
"lib": ["es6","dom"],
"outDir": "lib",
"rootDir": "src",
"strict": false,
"esModuleInterop": true,
"resolveJsonModule": true
}
}
ts-nodeto run the program I thought you want to run this on the web as you are usingwindowobject here. You can't use window object in nodejs. Please do paste your tsconfig also