Does anyone know why this may be causing an infinite loop. I just can't see why!
I feel the issue may be with my while loop under play to five.
The while loop should be stopping at 5 and when the player or computer reaches this the game should stop.
This is Rock, Paper, Scissors. The result of each game is either player win, computer win or draw.
The game should end once either player reaches 5 wins.
The problem is the game is not ending as intended!
function getInput() {
console.log("Please choose either 'rock', 'paper', or 'scissors'.");
return prompt("Please choose either 'rock', 'paper', or 'scissors'");
}
function getPlayerMove() {
return getInput();
}
function randomPlay() {
var randomNumber = Math.random();
if (randomNumber < 0.33) {
return "rock";
}
else if (randomNumber < 0.66) {
return "paper";
}
else {
return "scissors";
}
}
function getComputerMove() {
return randomPlay();
}
function getWinner(playerMove,computerMove) {
var winner;
if (playerMove === 'rock' && computerMove === 'scissors') {
winner = 'Player';
}
else if (playerMove === 'scissors' && computerMove === 'paper') {
winner='Player';
}
else if (playerMove === 'paper' && computerMove === 'rock') {
winner='Player';
}
else if (playerMove === 'paper' && computerMove === 'scissors') {
winner='Computer';
}
else if (playerMove === 'rock' && computerMove === 'paper') {
winner='Computer';
}
else if (playerMove === 'scissors' && computerMove === 'rock') {
winner = 'Computer';
}
else {
winner = "tie";
}
return winner;
}
// A big limitation of this game is the user is only allowed to choose once! To allow more choices you'd need to design the program differently
function playToFive() {
var playerWins = 0;
var computerWins = 0;
var playerMove = getPlayerMove();
while ((playerWins <= 5) || (computerWins <= 5)) {
var computerMove = getComputerMove();
var winner = getWinner(getPlayerMove, getComputerMove);
console.log('The player has chosen ' + playerMove + '. The computer has chosen ' + computerMove);
if (winner === "player") {
playerWins += 1;
}
else if (winner === "computer") {
computerWins += 1;
}
if ((playerWins = 5) || (computerWins = 5)) {
console.log("The game is over! " + "The " + winner + " has taken out the game!");
console.log("The final score was. " + playerWins + " to " + computerWins);
}
else {
console.log("The " + winner + ' takes the round. It is now ' + playerWins + ' to ' + computerWins);
}
}
}
playToFive ();
<and the tests should be combined with&&and not||. With||, the loop will continue so long as the loser has less or equal to 5.if ((playerWins = 5) || (computerWins = 5))should beif ((playerWins == 5) || (computerWins == 5))