there are many similar questions regarding this Topic, but they do not answer the following question:
Taking a swing
I am going to take a swing, if you want go straight to the question in the next heading. Please correct me if I make any wrong assumptions here.
Lets assume, I have this string declaration
char* cpHelloWorld = "Hello World!";
I understand the Compiler will make a char* to an anonymous Array stored somewhere in the Memory (by the way: where is it stored?).
If I have this declaration
char cHelloWorld[] = "Hello World!";
There will be no anonymous Array, as the Compiler will create the Array cHelloWorld right away.
The first difference between these two variables is that I can change cpHelloWorld, whereas the Array cHelloWorld is read-only, and I would have to redeclare it if I want to Change it.
My question is following
cpHelloWorld = "This is a pretty long Phrase, compared to the Hello World phrase above.";
How does my application allocate at runtime a new, bigger (anonymous) Array at runtime? Should I use this approach with the pointer, as it seems easier to use or are there any cons? On paper, I would have used malloc, if I had to work with dynamic Arrays.
My guess is that the Compiler (or runtime Environment?) creates a new anonymous Array every time I change the Content of my Array.
char*is not a string. C does not have a string type anyway. And there are good reasons a pointer is not called "array" and vice versa.