I am writing this guessing game, which enables the user to enter a number as the maximum number.
The random generator will then pick a number between 1 and the max number entered by the user.
It will save and display the number of high guesses and low guesses.
The problem I am having is looping the program and validating.
I can not get the program to loop back after a user has entered the wrong input, i.e. not an integer.
I want it to loop back for another guess after displaying an error message.
I am using a try/catch but after the error message the program does not allow the user to enter another number to continue the game.
import java.util.ArrayList;
import java.util.Random;
import javax.swing.JOptionPane;
public class guessinggame { // class name
public static void main(String[] args) { // main method
String smax = JOptionPane.showInputDialog("Enter your maximum number for the Guessing Game:");
int max = Integer.parseInt(smax);
do {
if (max > 10000) {
JOptionPane.showMessageDialog(null, "Oh no! Please keep your number less than 10,000.");
smax = JOptionPane.showInputDialog("Enter your maximum number for the Guessing Game:");
max = Integer.parseInt(smax);
}
} while (max > 10000);
int answer, guess = 0, lowcount = 0, highcount = 0, game;
String sguess;
Random generator = new Random();
answer = generator.nextInt(max) + 1;
ArrayList<String> buttonChoices = new ArrayList<>(); // list of string arrays called buttonChoices
buttonChoices.add("1-" + max + " Guessing Game");
Object[] buttons = buttonChoices.toArray(); // turning the string arrays into objects called buttons
game = JOptionPane.showOptionDialog(null, "Play or Quit?", "Guessing Game",
JOptionPane.PLAIN_MESSAGE, JOptionPane.QUESTION_MESSAGE,
null, buttons, buttonChoices.get(0));
do {
sguess = JOptionPane.showInputDialog("I am thinking of a number between 1 and " + max + ". Have a guess:");
try {
guess = Integer.parseInt(sguess);
} catch (Exception nfe) {
JOptionPane.showMessageDialog(null, "That was not a number! ");
}
if (guess < answer) {
JOptionPane.showMessageDialog(null, "That is too LOW!");
lowcount++;
} else if (guess > answer) {
JOptionPane.showMessageDialog(null, "That is too HIGH!");
highcount++;
}
} while (guess != answer);
JOptionPane.showMessageDialog(null, "Well Done!" + "\n---------------" + "\nThe answer was " + answer + "\nLow Guesses: " + lowcount
+ "\nHigh Guesses: " + highcount + "\n\nOverall you guessed: " + (lowcount + highcount) + " Times");
System.exit(0);
}
}