Name your functions by placing them on the window object:
for (i = 0; i < 10; i++) {
f = function() { func(i); }); // but see below
window['opdracht' + i] = f
opdrachtArray.push(f);
}
However you have a more basic problem. All your functions close over i and therefore func is always going to be called with the value of i after the loop finishes, in other words, 10. One solution is:
function make_func(i) {
return function() {
return func(i);
};
}
then
for (i = 0; i < 10; i++) {
f = make_func(i);
window['opdracht' + i] = f;
opdrachtArray.push(f);
}
Or
for (i = 0; i < 10; i++) {
(function(i) {
var f = function() { func(i); };
window['opdracht' + i] = f
opdrachtArray.push(f);
}(i));
}
or just use func.bind(null, i), which does approximately the same thing.
for (i = 0; i < 10; i++) {
f = func.bind(null, i);
window['opdracht' + i] = f;
opdrachtArray.push(f);
}