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Questions tagged [unity-shader-graph]

Unity Shader Graph is a Unity tool that allows users to create shaders using a drag-and-drop graphical interface without writing any code.

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3 votes
1 answer
3k views

I am attempting to wrap a texture around a sphere without any warping using Unity's Shader Graph. I have been following this StackExchange answer, and have semi-successfully converted their shader ...
Harper Rhett's user avatar
5 votes
2 answers
4k views

I'm trying to make a grid like, light up floor using Unity's Shader Graph. However, I am having an issue where the lines are flicking after a really short distance when the camera is moving. The ...
Dan's user avatar
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1 vote
1 answer
5k views

I have written a shader (in the new LWRP shader graph) which simulates an ocean with vertices which offset to create a moving "waves" effect. I believe that in order to have objects "float" on my ...
Ben Hayward's user avatar
0 votes
1 answer
524 views

I'm trying to make moon with a cubemap texture in shadergraph. I made it, but the texture is incorrect. I'm using a cubemap from NASA as a texture and it works, but it's bigger than moon shape and ...
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