Questions tagged [tutorials]
Tutorials are mechanisms for teaching a player about some game mechanic. This tag should be used for questions about implementing tutorials in a game project, not for questions about find tutorials for tasks (such questions are off-topic).
16 questions
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Teaching my players to be sensitive with their mouse input
I'm making a game where the player can move about by moving the mouse left and right. In particular, the speed at which you move the mouse controls how fast you move left or right in game.
The problem ...
0
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Add a controls instruction overlay to game HUD
I was wondering how I could make an instruction panel for the users of my game in Unity.
I will add a photo to this post that shows an instruction panel.
Any explanations would be much appreciated!
2
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2
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How to make attention grabbing notifications?
A lot of my play-testers miss the tutorial notifications in my game. The notifications fade into the screen and fade out after the player progresses away from where the tutorial was relevant. I've ...
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How to address players struggling with simple controls?
I have an HTML game I built with Phaser 3, and I can't decide what to do with the controls. I've changed them several times, and now I feel like I've hit a sweet spot between usability and fun. ...
3
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Should I Have a Ridiculously Easy First Level? [closed]
I am making a game based on a grid and filling in certain squares with certain colors according to some rules. It is level-based, and the difficulty of a level is determined by the size of the grid ...
3
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2
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How can I ensure the player learns all skills in a single open level?
I am making a game that only has a single level. It is a survival game. If there were multiple levels, I can have the player learn new skills gradually. For example, level one requires jumping, level ...
2
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1
answer
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Architechture problem of implementation of a tutorial for a game
I'm creating one for my game and I'm confused a bit. I made special TutorialManager class and a number of steps to pass for player first time entered the game.
The ...
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2
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Do I create a first login tutorial for new users? [closed]
I'm finishing my first browser game. I really don't know if I have to develop a "first login" tutorial or not. Do you think it's important?
I hate the image-based tutorials, with just few screenshot ...