Rust: The Good, The Bad, The Ugly
An Assessment for Python/JavaScript Developers Considering the Jump
Why This Article Exists (And Why You Should Care)
For those who are comfortable with Python, JavaScript or similar interpreted languages—you've probably been hearing the Rust acolytes for years. "Memory safety without garbage collection!" "Performance like C with safety like (your fav language here) !" "The future of systems programming!"
But most articles neglect this salient point: Rust is not just a new syntax to learn. It's a fundamentally different way of thinking about your programming.
This isn't another "Rust will save the world" evangelical rant, nor is it a technical tutorial. It's an honest assessment from someone who has jumped over most of the hurdles of the language.
TL;DR: Rust is genuinely revolutionary for systems programming and offers compelling advantages, but the learning curve is brutal coming from interpreted languages. The ecosystem is growing rapidly but has significant gaps. Choose it for the right reasons (performance, safety, long-term maintainability), not because it's trendy.
Personal note: While I have a C/C++ background, I discovered that many assumptions from systems programming actually hindered my Rust learning. This piece focuses on the Python/JavaScript developer perspective because the transition challenges are different—and in some ways, starting fresh might actually be easier than unlearning C++ habits.
🆚First, Let's Talk About the Fundamental Shift
Before diving into Rust specifically, you need to understand what you're signing up for when moving from interpreted to compiled languages:
Your Current World (Interpreted Languages):
- Development cycle: Write code → Run immediately → See results
- Type system: Dynamic typing with runtime flexibility
- Memory management: Automatic garbage collection handles everything
- Error discovery: Many bugs show up when code runs
- Deployment: Ship source code, runtime handles execution
- Debugging: Add print statements, restart, immediate feedback
Rust's World (Compiled Language):
- Development cycle: Write code → Compile (wait) → Run optimized machine code
- Type system: Static typing with compile-time verification
- Memory management: Manual but compile-time verified safety
- Error discovery: Most bugs caught before your code ever runs
- Deployment: Ship optimized native binaries
- Debugging: Compilation errors must be fixed before running
The analogy I use: If Python/JavaScript is like having a real-time translator helping you speak a foreign language, Rust is like becoming fluent in that language first. Much more upfront investment, but you get native-level performance and confidence.
This shift affects everything: how you think about data, how you structure programs, how you debug issues, and how you collaborate with teammates.
✅THE GOOD: Why Rust is Genuinely Game-Changing
1. Memory Safety That Actually Works (And Why This Matters More Than You Think)
In Python or JavaScript, you never think about memory management. The garbage collector handles allocation and cleanup, and you focus on business logic. Rust gives you that same peace of mind but with zero runtime cost.
Here's what this looks like in practice:
Python - Safe but with hidden costs
# Python - Safe but with hidden costs
def process_user_data(users):
results = []
for user in users:
if user.active:
# Python creates objects freely
# GC will clean up eventually
processed = {
'id': user.id,
'name': user.name.upper(),
'score': calculate_score(user)
}
results.append(processed)
return results
# Hidden: GC pressure, memory overhead, unpredictable pauses
Rust - Safe AND predictable performance
// Rust - Safe AND predictable performance
fn process_user_data(users: &[User]) -> Vec {
users
.iter()
.filter(|user| user.active)
.map(|user| ProcessedUser {
id: user.id,
name: user.name.to_uppercase(),
score: calculate_score(user),
})
.collect()
}
// Zero GC overhead, predictable memory usage, same safety, deterministic run times
But here's the real magic—what Rust prevents:
// This code won't compile - Rust prevents use-after-free
let data = vec![1, 2, 3, 4, 5];
let reference = &data[0]; // Borrow a reference
drop(data); // Try to free the data
println!("{}", reference); // Error: use after move
Why this matters: In C/C++, this code would compile and cause mysterious crashes in production. In Rust, it's impossible to even write this bug. UB (Undefined Behavior) is no fun.
2. Performance That is pretty impressive
I've had many arguments where people were adamant that Python was fast enough.\
This is from something I wrote a while ago and no longer have the reference but this link can add some additional color.
Real-world examples:
- Discord: Replaced Go services with Rust, saw 2x throughput improvement and significantly reduced memory usage
- Dropbox: File storage engine in Rust matches C++ performance while being memory-safe
- Figma: Multiplayer sync engine 3x faster than TypeScript version
- 1Password: Browser extension startup time improved by 50x moving from JavaScript to Rust + WebAssembly
- Ripple considers Rust Rewrite for XRP ledger
3. Zero-Cost Abstractions
Every function call, every loop, every object creation has overhead in Python due to run time interpretation.
Python - Clean code but runtime overhead
# Python - Clean code but runtime overhead = slow
def process_numbers(numbers):
return sum(
x * 2
for x in numbers
if x % 2 == 0
)
Rust - Same expressiveness, compiles to optimal assembly
// Rust - Same expressiveness, compiles to optimal assembly
fn process_numbers(numbers: &[i32]) -> i32 {
numbers
.iter()
.filter(|&x| x % 2 == 0)
.map(|x| x * 2)
.sum()
}
Something to take note of: Rust's functional style actually compiles to faster code than imperative loops in many cases because the compiler can optimize the entire chain.
4. Fearless Concurrency (Goodbye, Threading Nightmares)
Dealing with Python's GIL limitations or tried to debug JavaScript race conditions in Node.js worker threads is a royal pain. Rust's approach is pretty good:
Python - Limited by GIL, easy to mess up
# Python - Limited by GIL, easy to mess up
import threading
import time
counter = 0
lock = threading.Lock()
def worker():
global counter
for _ in range(1000000):
with lock: # Must remember this everywhere!
counter += 1
threads = [threading.Thread(target=worker) for _ in range(4)]
# Only one thread can execute Python code at a time due to the GIL
# Easy to forget locks and create races
Rust - True parallelism, Hard to get wrong
// Rust - True parallelism, Hard to get wrong
use std::sync::{Arc, Mutex};
use std::thread;
fn main() {
let counter = Arc::new(Mutex::new(0));
let handles: Vec<_> = (0..4)
.map(|_| {
let counter = Arc::clone(&counter);
thread::spawn(move || {
for _ in 0..1000000 {
*counter.lock().unwrap() += 1;
}
})
})
.collect();
for handle in handles {
handle.join().unwrap();
}
// Guaranteed correct, runs on all CPU cores
}
The breakthrough: Data races are impossible. The type system enforces thread safety. If your code compiles, it's correct.
5. Developer Experience That Feels Modern and Familiar
Cargo (Rust's package manager and build tool) feels like the best parts of npm, pip, and other modern dev tools combined:
# Project management (like npm/yarn)
cargo new my_awesome_project
cd my_awesome_project
# Dependencies (like package.json)
cargo add tokio --features full # Async runtime
cargo add serde --features derive # Serialization
cargo add sqlx --features postgres # Database
# Development workflow
cargo check # Fast syntax checking (like TypeScript)
cargo test # Run tests (built-in, like pytest)
cargo run # Build and run
cargo build --release # Optimized production build
# Quality tools (all built-in!)
cargo fmt # Code formatting (like prettier)
cargo clippy # Linting (like eslint)
cargo doc --open # Generate and open documentation
cargo bench # Benchmarking
What makes this special:
- Unified toolchain: No need to choose between build tools, test runners, formatters
- Semantic versioning: Dependency resolution actually works
- Cross-compilation: Build for any platform from any platform
- Integrated testing: Unit tests, integration tests, doc tests all built-in
⚠️THE BAD: The Reality Check You Need
1. The Learning Curve is Hard
Here are concepts that simply don't exist in the Python world:
Ownership and Borrowing:
// This seems simple but demonstrates ownership
let s1 = String::from("hello");
let s2 = s1; // s2 now owns the data of s1
// println!("{}", s1); // Error! s1 no longer valid
// You need to think about who owns what data
let s1 = String::from("hello");
let s2 = &s1; // s2 borrows s1 <- a reference to s1
println!("{} {}", s1, s2); // Now this works
Lifetimes : An initially difficult concept
// This won't compile - why?
fn longest(x: &str, y: &str) -> &str {
if x.len() > y.len() {
x
} else {
y
}
}
// Tell the compiler: "the output lives as long as both inputs"
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
if x.len() > y.len() {
x
} else {
y
}
}
The Mental Model Shift:
- In Python: "I want to do X, how do I express that?"
- In Rust: "I want to do X, is this safe, who owns this data, when does it get cleaned up, can this cause a race condition?"
A generalized timeline based on personal and observed experiences:
- Week 1-2: Constantly fighting the borrow checker
- Month 1: Understanding ownership conceptually
- Month 2-3: Starting to think in ownership patterns
- Month 4-6: Finally feeling productive
- Month 6+: Appreciating why the rules exist
2. Compilation Times That Will Test Your Patience
Coming from interpreted languages where you can just run code instantly, Rust's compilation times feel brutal: I've personally only experienced 20+ minute builds but there are some complaints for very large code bases.
Why so slow?
- Heavy optimization: Rust does aggressive compile-time optimization
- Monomorphization: Generic code gets specialized for each type used
- LLVM backend: Industrial-strength but slow code generation
- Dependency compilation: First time building dependencies takes forever
Coping strategies I learned:
- Use cargo check for fast syntax checking while developing
- Use in rust-analyzer for IDE integration (RustRover, Neovim + rustaceanvim)
- Keep a terminal running cargo watch for auto-recompilation
- Use workspaces to avoid recompiling everything
- Accept that cold builds will always be slow
Recommended by LinkedIn
3. Ecosystem Gaps Are Real and Painful
While Rust's ecosystem is growing incredibly fast, coming from Python or JavaScript exposes real gaps:
What's missing compared to Python:
- Data Science: No pandas equivalent (polars is promising but immature)
- Machine Learning: Nothing close to scikit-learn, TensorFlow, PyTorch (Candle is promising)
- Scientific Computing: No NumPy/SciPy equivalent but we can call the underlying clib with the numpy crate)
- GUI Development: No mature equivalent to tkinter/PyQt/PySide (Tauri might work for some)
- Image Processing: Limited compared to PIL/Pillow
- Enterprise APIs: Many services don't have Rust SDKs yet
What's missing compared to JavaScript:
- Frontend Frameworks: No React/Vue/Angular equivalent (WASM isn't there yet)
- Real-time Applications: Socket.io alternatives are less mature but do we really need them since rust is a compiled language?
- Content Management: No WordPress/Drupal equivalent
- E-commerce: No Shopify/WooCommerce equivalent
- Package Ecosystem: npm has 2M+ packages, crates.io has 130K+
Where Rust excels:
- Web backends and APIs
- Command-line tools
- Systems programming (OS, databases, compilers)
- Network services (proxies, load balancers)
- WebAssembly for performance-critical browser code
- Cryptocurrency and blockchain applications
😱THE UGLY: The Painful Truths Nobody Talks About
1. Error Messages Can Be Overwhelming
Rust is famous for helpful error messages, but when things go wrong with complex code, you get walls of text:
error[E0277]: the trait bound `impl std::future::Future>>: std::marker::Send` is not satisfied
--> src/main.rs:45:18
|
45 | tokio::spawn(async move {
| ^^^^^^^^^^^^ `impl std::future::Future>>` cannot be sent between threads safely
|
= help: the trait `std::marker::Send` is not satisfied for `impl std::future::Future>>`
= note: required because it appears within the type `[async block@src/main.rs:45:18: 52:6]`
= note: required by a bound in `tokio::spawn`
The reality: Sometimes you'll spend hours trying to understand what the compiler wants, especially with async code, complex generics, or lifetime annotations.
2. Macro Magic Can Become Questionable Magic
Rust's macro system is powerful but can create debugging nightmares:
// This innocent-looking code...
#[derive(Debug, Clone, Serialize, Deserialize, sqlx::FromRow)]
#[serde(rename_all = "camelCase")]
struct User {
#[serde(rename = "userId")]
id: i64,
name: String,
#[serde(skip_serializing_if = "Option::is_none")]
email: Option,
}
// ...generates hundreds of lines of code you never see
// When it breaks, the error messages point to generated code
// IDE support for macro-generated code is limited
// Debugging becomes very difficult
When macros go wrong:
- Error messages reference generated code you can't see
- IDE can't provide proper autocompletion or navigation
- Stack traces become confusing
- Performance debugging is harder
🤔Comprehensive Decision Framework
✅Choose Rust When:
Technical Factors:
- Performance is critical: You need 10x+ speed improvements and can measure the difference
- Memory usage matters: Running on resource-constrained environments or paying for cloud resources
- Long-term maintenance: Project will be maintained for 5+ years with multiple developers
- Concurrency is important: Need true parallelism without data races
- Safety is crucial: Bugs in production are expensive (financial services, medical devices, etc.)
Project Types Where Rust Excels:
- High-performance web APIs and microservices
- Command-line tools and developer utilities
- Network services (proxies, load balancers, CDNs)
- Database engines and storage systems
- WebAssembly modules for browser performance
❌Stick with Python/JavaScript When:
Technical Constraints:
- Rapid prototyping: Need to validate ideas quickly and iterate
- Ecosystem dependencies: Rely heavily on domain-specific libraries (ML, data science, CMS)
- Frontend development: Building user interfaces for web or mobile
- Scripting and automation: One-off scripts and glue code
- Data analysis: Heavy use of pandas, jupyter notebooks, matplotlib
Team Constraints:
- Tight deadlines: Can't invest months in learning curve
- Junior developers: Team lacks experience with systems concepts
- High turnover: Difficult to maintain knowledge continuity
- Outsourced development: External teams more familiar with mainstream languages
🎓Detailed Learning Strategy (your mileage may vary)
Phase 1: Foundation (Weeks 1-2)
Core Concepts to Master:
- Ownership and borrowing: The mental model that changes everything
- Pattern matching: Rust's powerful control flow mechanism
- Error handling: Result and Option types
- Basic collections: Vec, HashMap, String vs &str
- Cargo basics: Creating projects, managing dependencies
Practice Projects:
- Rewrite familiar Python scripts in Rust
- Build a CLI calculator with argument parsing
- Create a file processing tool (find/replace, CSV parsing)
- Implement basic data structures (linked list, binary tree)
Phase 2: Practical Applications (Weeks 3-16)
Advanced Concepts:
- Lifetimes: Understanding when data lives and dies
- Traits and generics: Rust's type system superpowers
- Smart pointers: Box, Rc, Arc for memory management
- Iterators: Functional programming patterns
- Testing: Unit tests, integration tests, property-based testing
Real Projects:
- Web API using axum or actix-web
- Database integration with sqlx or diesel
- HTTP client application with reqwest
- JSON/YAML configuration processor
- Log file analyzer with regex processing
🎯The Honest Verdict: Should You Make the Jump?
For Individual Developers:
Yes, if you:
- Enjoy learning fundamentally new concepts
- Work on performance-critical applications
- Want to deepen your understanding of systems programming
- Have 6+ months to invest in learning
- Are building CLI tools, web backends, or systems software
No, if you:
- Need to deliver projects quickly in the short term
- Work primarily in frontend development or data science
- Are satisfied with Python/JS performance for your use cases
- Don't have time to invest in a steep learning curve
The 6-Month Evaluation Framework:
Month 1-2: Foundation
- Learn basic syntax and ownership concepts
- Build simple CLI tools and scripts
- Assess team's comfort with concepts
Month 3-4: Real Projects
- Build a production-ready service or tool
- Integrate with existing infrastructure
- Measure development velocity vs other languages
Month 5-6: Assessment
- Evaluate performance gains in realistic scenarios
- Assess team satisfaction and productivity
- Measure impact on bug rates and maintenance burden
Decision Point:
- Expand adoption: If benefits clearly outweigh costs
- Maintain status quo: If neutral or mixed results
- Return to previous stack: If costs outweigh benefits
🚀Final Recommendations
Start Small, Think Big
Don't try to rewrite your entire application in Rust. Instead:
- Identify bottlenecks: Profile your current applications and find performance hotspots
- Build tools first: CLI utilities, build scripts, data processing tools
- Experiment with new services: Use Rust for new microservices or components
- Measure everything: Compare performance, development time, bug rates
- Scale gradually: Expand usage based on concrete evidence of benefits
The Bottom Line
Rust represents a genuine evolution in systems programming. It solves real problems that have plagued developers for decades: memory safety, data races, and the performance vs safety tradeoff.
But it's not magic. It requires significant investment in learning, has a developing ecosystem, and isn't the right choice for every project or team.
My honest recommendation: Learn Rust if you're curious about systems programming or work on performance-critical applications. Use it in production when you have concrete evidence that its benefits outweigh the costs for your specific situation.
The future is promising. Rust's ecosystem is growing rapidly, major companies are adopting it, and the tooling continues to improve. Getting started now positions you well for the future, but don't feel pressured to abandon technologies that work well for you today.
What's your experience with Rust? Are you considering making the transition? What specific challenges or benefits have you encountered? Share your thoughts—I'd love to hear from others on this journey.
#Rust #Programming #SoftwareDevelopment #Python #JavaScript #TechCareer #SystemsProgramming
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Senior Software Engineer • Creator • Teacher
3moThis is really nice and insightful. Thanks