How SeatGeek's DevX team created realistic testing environments for faster, more stable software releases

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Engineering innovation that helps fans get tickets faster: SeatGeek’s Developer Experience shares how we do realistic testing environments at SeatGeek. Why it matters: - Faster fixes & features: Engineers can safely test big, multi-application changes without stepping on each other’s toes. That means less risk and faster rollouts. - Greater stability: By isolating test environments, we keep our core systems more reliable - reducing disruptions that could affect the fan experience. - Empowering rightsholders: Teams can confidently experiment with new functionality, integrations, and event flows, helping our partners deliver smoother experiences for fans. This is a major leap forward in how we build and ship software - and it wouldn’t have been possible without the incredible work from our DevX team (Brianna Becker, Colin O'Dell and Matthew Vaughan) and Zach Hammer, who led the effort and authored this deep dive 👇

View profile for Zach Hammer

Engineering Manager at SeatGeek

Excited to share Ephie: SeatGeek Developer Experience's solution to on-demand, quick and easy ephemeral testing environments. Going beyond simple preview app deployments, DevX built a tool that allows engineers to: • Spin up complex multi-application environments with little overhead. • Isolate critical resources like message queues for testing event-based architectures. • Manage their environments with an intuitive UX and a ~3 minute average startup time. https://lnkd.in/ebwiMDbD Big shout out to the current DevX team — Brianna Becker, Colin O'Dell, Matthew Vaughan — for making this happen, as well as Ben Edmunds and Avinash Katamreddy, who were key players in this project. (If you'd like to hear more about Ephie, Colin O'Dell and I will be speaking on the topic at KubeCon/ArgoCon this November. The link to our talk is in the article!)

Chernetskyi Vadim

CEO – TicketsBox.com Ticketcrm.com Palms.app

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