From the course: Unreal Engine 5.6 Essential Training
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Using Sequencer to animate cameras - Unreal Engine Tutorial
From the course: Unreal Engine 5.6 Essential Training
Using Sequencer to animate cameras
- [Instructor] If you want to add some motion to your images, you can animate cameras. Now, this is done the same way that we've done before, using what's called a level sequence, and we used that to open the doors, for example, but we also can use it to animate cameras. So let's go into our Animation folder here, and I'm going to right-click, I'm going to create Cinematics, Level Sequence, and then I'm just going to name it MySequence. Now, I want to animate a camera here. Now, I already have this cinematic camera in here and I've framed it up pretty well. So I'm just going to go ahead and make a copy of this and animate that copy. I'm going to select CineCameraActor, hit Control + C, Control + V, and now I've got a CineCameraActor2. I'm going to click on that and let's just call that MyCamera. And so that's what I'm going to animate. In fact, I'm going to take CineCameraActor and hide it so we don't accidentally animate that. So I'm going to select MyCamera, and then let's go ahead…
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