From the course: Unreal Engine 5.6 Essential Training
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Configuring viewports - Unreal Engine Tutorial
From the course: Unreal Engine 5.6 Essential Training
Configuring viewports
- [Instructor] A lot of the work in Unreal happens in a viewport. Now, that's this big window here. Now, the viewports themselves have their own set of menus and controls, so let's go ahead and take a look at some of these. Now, this menu here is along the top here, and along the top left, we have a number of viewport-related tools here. Now, these are basically selection tools, which we actually have here as well, so if I wanted to select an object, all I have to do is press this and left-click on an object and I can select it. If I wanted to translate or rotate or scale those objects, I can do that from this part of the menu as well. Now, in addition to this, you can change your space from local space to world space, and we'll get into that in just a little bit, and then we also have snapping options for when you move something if you want to snap it to a grid or something else, you can do that here. Now, we can change the type of viewport here. Right now, I'm in a perspective…
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