From the course: Unity Medical Visualization: 03 Deployment and Usability
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Completing the visualization - Unity Tutorial
From the course: Unity Medical Visualization: 03 Deployment and Usability
Completing the visualization
- [Instructor] In the preceding movie, we saw how to download and install the Android distribution module to our Unity install. And now that we've done that, we've returned back to the Unity editor, and we can finally switch to the Android platform. To do that, I'm going to move to the menu and choose File, Build Settings. And from here, I'm going to select the Android platform. Now, when I select the Android platform, the next thing I want to do is to choose the button Switch Platform. When I do that, it's going to change the code compilation settings. You remember all those switches we put in that allowed code to compile conditionally for particular platforms? Well, that's going to take effect. And in addition, we can use overrides for different texture settings to make them optimized for Android as opposed to desktop. In any case, I'm going to select Android and then choose Switch Platform, and I'm going to resume…
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