From the course: Unity Medical Visualization: 01 Preparation and Design

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Importing assets into Unity

Importing assets into Unity

- [Instructor] In the previous movie, we created a Unity project and imported some critical packages, namely Cinemachine and post-processing. In this movie, we have a completely empty project, pretty much, and we now continue to import some of the assets we're going to be using throughout the rest of this course. In particular, we need to import the star of the show, the heart model itself. Now, to get ready at importing these assets, I'm going to create two additional folders here inside our project panel. One is going to contain the meshes we'll import and the other is going to contain the textures that we'll import. So I'm going to right-click, choose Create, choose Folder and one of them is going to be Meshes and then the other folder is going to be Textures. So I'm simply going to call that Textures here. So I'm going to open up the Meshes folder. I'm going to import the meshes first. Now, you'll find inside the…

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