From the course: 3ds Max 2025 Essential Training

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Controlling spotlight parameters

Controlling spotlight parameters - 3ds Max Tutorial

From the course: 3ds Max 2025 Essential Training

Controlling spotlight parameters

- [Instructor] The other distribution type we will want to use very commonly for a max photometric light is spotlight, which emits light in a cone shape. I've got a dramatic theatrical scene set up here in which I have a traditional three point studio lighting set up. I've got a key light that's going to be our spotlight. I've got a fill light and a couple of rim or back lights here, and the rim and fill lights are currently turned off, so they're displaying as black in the viewport. Let's load up an active shade rendering with this setting. See what this looks like. I've set that up already, so I'll click on active shade on the main toolbar, and that's going to render this physical camera view, and I'll select that key light and go over to the modified panel. It's a default photometric light. It's got a candelas intensity of 1,500. The light shape is a simple point, and the distribution type is uniform spherical. Let's brighten this up, and I'll increase the intensity by a factor of…

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