From the course: 3ds Max 2025 Essential Training
Unlock the full course today
Join today to access over 24,900 courses taught by industry experts.
Controlling spotlight parameters - 3ds Max Tutorial
From the course: 3ds Max 2025 Essential Training
Controlling spotlight parameters
- [Instructor] The other distribution type we will want to use very commonly for a max photometric light is spotlight, which emits light in a cone shape. I've got a dramatic theatrical scene set up here in which I have a traditional three point studio lighting set up. I've got a key light that's going to be our spotlight. I've got a fill light and a couple of rim or back lights here, and the rim and fill lights are currently turned off, so they're displaying as black in the viewport. Let's load up an active shade rendering with this setting. See what this looks like. I've set that up already, so I'll click on active shade on the main toolbar, and that's going to render this physical camera view, and I'll select that key light and go over to the modified panel. It's a default photometric light. It's got a candelas intensity of 1,500. The light shape is a simple point, and the distribution type is uniform spherical. Let's brighten this up, and I'll increase the intensity by a factor of…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
(Locked)
Rendering in the viewport8m 48s
-
(Locked)
Creating photometric lights5m 37s
-
(Locked)
Adjusting intensity and color9m 2s
-
(Locked)
Enabling exposure control9m 28s
-
(Locked)
Adjusting light shape and distribution11m 41s
-
(Locked)
Controlling spotlight parameters9m 5s
-
(Locked)
Using the Light Explorer4m 40s
-
(Locked)
-
-
-
-
-
-
-
-